Use Shift-[\]
to open the MMP
config dialog
Use Ctrl-[H]
to open a [H]elp panel
A powerful new feature in
v5.0.0
(keyframes) helps you decide where to make cuts
The actual editing of your video or audio (cutting into segments and stitching them together) is performed by FFmpeg.
FFmpeg is capable of some very complex audio and video manipulation, which is why it has become almost the de facto standard for the majority of audio/video editing and conversion tools available today1).
However, this complexity comes at a cost:
The more complex the operation, the more complex the parameters are that you have to supply to FFmpeg and the more chances that FFmpeg will complain about conflicting parameters, or parameters that conflict with the contents of your input file.
For this reason, MMP
keeps it [relatively 2)] straight forward to [all but] guarantee successful editing.
Conversely though, this also comes at a price, which is that cutting is generally performed at the “key frame” level, not at user-specified frames.
For most general editing this is entirely acceptable. 3)
The great advantage that this approach does have, though, is that producing the edited output file from your required edits is blisteringly fast - a couple of seconds and it's all over. 4)
Most editors re-encode the segments to a brand new video, which can take a considerable amount of time and may result in reduced picture quality;
MMP
simply does a copy/paste: it extracts parts of the original file and stitches them together.
This also means the video quality is exactly that of the original file. 5)
(a layman's description)
Video [file] compression works by only storing what has changed from frame to frame.
Every second or so, depending on how much the video image is actually changing, a Key Frame will be written.
A common rule of thumb is a key frame every 2 x Frame Rate. So if the frame rate is 30fps, write a key frame every 60 frames, a complete-image frame to re-establish a “difference” starting point.
Other videos, such as blockbuster movies, might have a keyframe every 10-20 seconds depending on the scene content.
4K, 2160p, 60fps animations could have 50 or more keyframes per second!
The majority of a video file these days is just the changes between Key Frames.
This greatly reduces the size of video files.
It is those full-image Key Frames that MMP
and FFmpeg use to make the cuts at the start of your segments.
In a nutshell, if you make a cut (start a segment) between key frames 6), FFmpeg
will make the actual cut on the most recent key frame preceding your cut, or somewhere between that keyframe and your desired cut point. As for the cut points at the end of segments, MMP
and FFmpeg
will ensure that the exported segment is at least as long as you want it to be.
In practice, then, we can be reasonably confident that:
v5.0.0
)MMP
and FFmpeg
will ensure that the segment is at least your desired length.This is also why
* it's best to merge adjacent output segments.
[M]
merge selected segment with the segment to its right
[N]
merge selected segment with the segment to its left
MMP
will never provide the option to do that automatically!